It's here! Download CIRCLE OF FATE here!
I am now going to the Full Indie Summit, to meet fellow indies and see learn lots from the community. I thank them so much for giving me this energy!
Showing posts with label game jam. Show all posts
Showing posts with label game jam. Show all posts
Saturday, April 20, 2013
Labels:
2000,
chrono trigger,
developer,
final fantasy,
full indie,
full indie summit,
game,
game jam,
games,
indie game developer,
rpgmaker,
rpgmaker 2000,
vancouver,
video game
Friday, April 19, 2013
Last Minute QA
Hi all! My game is going live tomorrow. I'm pretty excited!
Though, I am running through the game currently trying to find bugs... Like for instance, I walked to a door and tried to enter the house. The door popped out of its hinges and started to follow my character around. Joy!
I am so tired. I want to do nothing after this weekend is done. Nothing but tumblr/netflix/eat/go to movies/see friends/trash myself on the 'net.
Though, I am running through the game currently trying to find bugs... Like for instance, I walked to a door and tried to enter the house. The door popped out of its hinges and started to follow my character around. Joy!
I am so tired. I want to do nothing after this weekend is done. Nothing but tumblr/netflix/eat/go to movies/see friends/trash myself on the 'net.
Monday, April 15, 2013
Tutorials? y i do this?
Hi all again!
I thought it'd be useful to maybe develop on this blog some tutorials for the RPGMaker 2000 engine. I used this to build my game. By no means am I a wizard, but the tutorials are starting to ebb away with time as it's an old, old program. I hope it will help as an option to the other sites that are around for this as well. I'll try to link to them as much as possible. A big inspiration on my work has always been "The Way" that was made on this engine. I had an opportunity to interview Luke (LunC) who created this game two years ago and I will maybe post this email interview... in time!
Also, since I'm still getting my materials set up... I know by no means my work is that of a triple A title, but I'm hoping to join a game jam in the summer I really believe in. The next program I want to learn is Unity. . . I hope in three months I can have some mastery over stuff.
The game jam is one being put together by the organizers of Full Indie. Apparently, an article on Gamasutra stated that female characters weren't profitable in the gaming industry, and Full Indie is reacting to this, by holding a 48 hr game jam in July. The game jam is to make games that do feature a female character (if I'm not mistaken) and I would really like to participate.
I hope by completing the other two in this series I can equip myself with enough skills to help.
I thought it'd be useful to maybe develop on this blog some tutorials for the RPGMaker 2000 engine. I used this to build my game. By no means am I a wizard, but the tutorials are starting to ebb away with time as it's an old, old program. I hope it will help as an option to the other sites that are around for this as well. I'll try to link to them as much as possible. A big inspiration on my work has always been "The Way" that was made on this engine. I had an opportunity to interview Luke (LunC) who created this game two years ago and I will maybe post this email interview... in time!
Also, since I'm still getting my materials set up... I know by no means my work is that of a triple A title, but I'm hoping to join a game jam in the summer I really believe in. The next program I want to learn is Unity. . . I hope in three months I can have some mastery over stuff.
The game jam is one being put together by the organizers of Full Indie. Apparently, an article on Gamasutra stated that female characters weren't profitable in the gaming industry, and Full Indie is reacting to this, by holding a 48 hr game jam in July. The game jam is to make games that do feature a female character (if I'm not mistaken) and I would really like to participate.
I hope by completing the other two in this series I can equip myself with enough skills to help.
Labels:
full indie,
game jam,
rpgmaker,
rpgmaker 2000,
the way
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